Projects

Personal projects

Side projects I build outside of work.

Featured work

MMO Game

A C#/.NET 9 client-server game built to learn game networking and server architecture. Uses UDP client/server communication, an authoritative fixed-tick simulation loop, and a MonoGame-based client.

C# .NET 9 MonoGame UDP Networking

Incident Data Aggregator

A C#/.NET data pipeline that polls a public live emergency-dispatch feed for Lancaster County, PA, normalizes and stores incidents in SQLite via EF Core, and generates a static site with per-incident, per-township, and per-unit views.

C# .NET Entity Framework Core SQLite

Source is private for now. Reach out if you'd like a walkthrough.